RUST Updates Schedule Information
If you’re asking any of the following questions about RUST Updates, this is for you:
- When is the next RUST update?
- When’s the server patch releasing?
- When do RUST updates happen?
- When do I need to update my RUST server?
- When is the next server wipe?
- When is the next blueprint wipe?
- When is the next map wipe?
- Will the server I play on be wiped?
- When is the server going to be updated?
- Do I have to manually update my RUST server?
When are RUST updates released
RUST updates, as of February 2018, are now released on a monthly schedule by Facepunch Studios. The primary target for each new rust update is targeted for the first Thursday of the month.
A server update is released first, then is shortly followed by a client update. The client update should automatically appear in the Steam “Downloads” section as soon as it’s available. Exit and restart steam if it does not appear for you.
The release time of both updates varies. They have historically been made available around 7:00 – 9:00 PM UTC. This is not an “official schedule”, but this pattern has been going on for many years now. According to Playrust’s Information section, this is still true.
To follow the RUST update status, keep an eye out on the Official RUST Blog for the latest developer update and blog post. Every now and then, updates can also trigger an emergency downtime, with a follow-up patch or patches shortly after. If critical bugs are discovered and reported by players, servers may have to be wiped.
The monthly RUST update is required for all servers, whether they’re Official Servers, Community Servers or Modded Servers. This also means the RUST client updates are also required to be downloaded by the players who play on those servers.
What happens after a RUST update is released
RUST updates require server admins to update their servers with the latest version of RUST. When Facepunch releases the server updates, all servers will need to be brought down (on their own schedules) for a short period of time to download and patch the latest release. This typically takes anywhere from 5-15 minutes depending on settings and configurations. Servers with mods can tend to break on new releases and require additional time for updates to the respective plugins.
Before players are able to play on a freshly patched server, the player will also need to download the latest “client update” or “client release.” As mentioned before, client updates are released shortly after the server update. This process will happen at least once a month.
When this happens, it often triggers what is known as a “server wipe” for many servers, even though it’s not always necessary. Many RUST admins take advantage of the update downtime to reset and wipe their servers. They do this for a couple reasons:
- Increase the performance of the server – Over time, the entity count on the server builds up to an unsustainable level and consuming more memory than is available.
- To give new and existing players a fresh start – A large portion of the RUST player base enjoy these wipes, but it can be aggravating for others to see their work wiped away.
Corrosion Hour, for instance, does not wipe on these weekly updates, but it is required to update to the latest stable version of RUST. If you’re looking for this information, try talking to your server’s admins or look for their website. Every server operates on their own particular schedule and these questions are very common.
What are forced wipes and when do they happen?
On the first Thursday of every month, assuming all necessary changes have made it into the next release, RUST servers will be “forced” to wipe their databases in order to upgrade to the latest version. This necessary database dump is required in order for the server to update to the latest version of the game.
How do you know when an update was released?
The RUST team has been very consistent keeping their players updated on the status of the latest patch via their website and through their twitter. Each new update is typically preceded by a community blog post and then followed post-release, with a developer blog that provides more detailed information around the changes. Usually the server update will be released first, then followed shortly after with the client side release, that will trigger the auto-update download in Steam. Often, there is a window of time between these two events happening.
When a server has updated to the latest version of RUST, if your client side game has not patched up before attempting to connect, you will encounter a client mismatch error that will prevent you from connecting. This error means that you and the game server are out of sync with each other. It’s not uncommon for a server to not be fully patched up on release days, so if its disappears from your server listings, it’s likely because that server has gone offline. However, if you see the server and attempt to connect but its not allowing you, it’s likely due to the client mismatch error.
On the player (client side), you will receive an error message on your screen. On the administrative side, in the server console or logs, you will see the player’s name, steam id, error code, and kick reason. However, for most players, Steam should auto-download any new updates automatically, unless your configurations are set to not do so or you’ve encountered a bug in the update system. There are many reports of players that have to run a file verification over their RUST files in Steam in order to trigger the appropriate update.
Why are there so many updates in RUST?
The RUST Experimental survival PC game is in it’s alpha stage of development and is currently available for purchase as an Early Access Game. Steam’s Early Access Release program was created by Valve Corporation, the creators of Steam, to allow users to purchase and play video game software that is mid-development. This allows players to help test, report bugs and supply feedback in a rapid fashion before the game is in a finalized state. It also allows players to potentially receive the game at a discounted price early on.
With RUST’s participation in the Early Access Release program, it has encountered numerous changes to the core game. A combination of the feedback provided through the in-game bug reporting system, Facepunch’s forums, Steam forums, and the vibrant reddit community – the course of RUST has been heavily influenced by its players. RUST recently released an official road map to give players some visibility into the direction the developers are moving.